﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;

namespace SkillSystem
{
    /// <summary>
    /// 技能接收器
    /// </summary>
    public interface ISkillReceiver
    {
        int ReceiverID { get; }
        Vector3 CurPosition { get; set; }
    }
}
